[Gaming]Tabletop:- CGME - Diceland - Ogre®/G.E.V. - Free Counters - Free Maps - Experimental: BPI Roleplaying: - Enondas - Fudge - Names generator Game Consoles: - Nintendo DS - Nintendo Wii - Sony PSP | Boardgame CountersBelow are some graphics files which can be used to create so-called "counters" (playing pieces) for board games, whether tabletop- or computer-based. The intention is that players use the graphics available below to create countersheets, print them out, and use them in tabletop play. Together with the free gaming maps, these graphics provide a good starting point for designing custom games. csv2countersheet, countersheet generation toolThe csv2countersheet Perl script can be used to generate counter sheets from CSV (comma-separated values) files which describe the sheet layout by listing individual graphics files, like those available for download below. In addition, it supports a very basic macro syntax to make creating such files "by hand" somewhat simpler (alternately, you can use your favourite spreadsheet program to create these files).It requires a Unix-like environment and the ImageMagick convert tool to create countersheets. (Sorry Windows users - you'll need to lay out your countersheets using your favourite graphics program.) Tip: to create double-sided countersheets, simply lay out the CSV descriptions so that the front sides are on one half of the countersheet (e.g., top or left half), then the bottom sides are on the other half (e.g., bottom or right half), then print them out, put some glue on the back side of the printout, and fold the sheet so that the front and back sides line up. This trick works pretty well, especially when used on small counter sheets (where there is less room to make a mistake in the folding). Known bugs and mis-features:
Counters: Dungeon hacking...
angband-counters-32x32.tar.gz (1709476 bytes, last modified 2007.Jun.25) Here is a collection of 2320(!!!) dungeon-themed graphics, each one 32x32 pixels (so you may want to scale them up when printing them, to avoid that the printed counters are too small to handle). i grabbed these graphics from http://www.thangorodrim.net/ (see their downloads page, which i can't link directly to because that site uses frames). The only difference between this set and the one available from the link above is that these are chopped up into individual PNG graphics with transparent backgrounds, whereas the original is available as one big BMP file with a black background and a separate "masking" image file. License: see the included README.txt file. Counters: Generic armored combat...
cisco-sci-fi-counters.tar.gz (60199 bytes, last modified 2007.Jun.25) Here is a set of generic counters for use in games centered around armored combat (in particular near-future/sci-fi genres). Created by Francisco "Cisco" Cestero, they are identical to the graphics available on my Ogre page except that these copies have no unit statistics printed on them, making them more generic. The counters include a variety of ground vehicles (various sorts of trucks, tanks, and hovercraft) and infantry counters, plus a few extras like craters and buildings. Also included is a ready-to-use countersheet, in various colors, suitable for printing. These graphics are all 48x48 pixels, which normally prints out to exactly 1/2 inch (a common gaming counter size) on most printers. License: These graphics are freely usable in non-commercial contexts, but may not be used in commercial contexts (see the included README.txt file). Counters: Plastic army men...![]() joe-counters.tar.gz (225206 bytes, last modified 2007.Jun.25) This set contains a handful of 60x60-pixel counters which i created by photographing plastic army soldiers and touching up the photos to get silhouette-style images. They were created for the CGME Joe game, but can probably be used for a variety of games. License: Public Domain |