[Gaming]Tabletop:- CGME - Diceland - Ogre®/G.E.V. - Free Counters - Free Maps - QBoard Roleplaying: - Rob's Dungeon - Fudge - Names generator Programs: - QBoard - BPI Game Consoles: - Nintendo DS - Nintendo Wii - Sony PSP | Free Gaming MapsMap pages: [top] 01 02 03 04 05 06 07 08 09 10 Page 01:Most of these maps were created for use with CGME VEG or very small games of GEV/Ogre. Most were designed to be printed out on A4/US Letter paper. If using them in an electronic gaming interface (e.g. V_MAP, Electronic Cardboard, etc.) then i recommend rotating them 90 degrees so as to get best use of your screen real-estate (screens are wider than they are all).10x13_veg_1.png (392482 bytes) BeautifulSuburbs.png (578844 bytes) This map was created using the Battletech Map Editor some years ago and does not fit well on A4/Letter paper. Unless it is enlarged, the hexes are too small for tabletop play but usable for electronic play. BridgeToNowhere.png (552715 bytes) This map was created using the Battletech Map Editor some years ago and does not fit well on A4/Letter paper. Unless it is enlarged, the hexes are too small for tabletop play but usable for electronic play. dark.green.ground2.jpg (175943 bytes) XCF (GIMP) format (2519332 bytes) dragway.jpg (114311 bytes) XCF (GIMP) format (1614971 bytes) forest.trails.jpg (270426 bytes) XCF (GIMP) format (5526499 bytes) island.defense.jpg (229063 bytes) XCF (GIMP) format (3288217 bytes) middle.town.jpg (206432 bytes) XCF (GIMP) format (6516669 bytes) river.crossing.jpg (220668 bytes) XCF (GIMP) format (2075656 bytes) Map pages: [top] 01 02 03 04 05 06 07 08 09 10 |